I cannot be controlled. Understand this as you die, ever pathetic, ever fools! User Info: Soonerfan I literally just improved mine to legendary earlier to see how Serana would look in it. It has to be a glitch, since it's mentioning a required perk that you have.
Soonerfan posted Seeing this topic got me curious, so I looked it up. Apparently it may have something to do with making Smithing Legendary the Perk Won't work properly when you get it a second time. Gamers this generation only work in hyperbole. Something is either god's gift to gaming or a cancerous blight that needs to die in a fire. There's no in between. User Info: what. I got mine exquisite but couldn't get it past that. Peace is a lie. There is only Passion. Thru Passion I gain Strength.
Thru Strength I gain Power. Thru Power I gain Victory. Thru Victory my chains are Broken. Well I'm glad I never decided to make my Smithing skill Legendary. It kinda reminds me of when you make the Speech skill legendary, but you still get the investment option for merchants. User Info: AnchorsAweigh. DaGr8FlynnScifo posted So, on my most recent playthrough the game won't let me Improve it. This means the armor cannot be improved past flawless quality without boosting the Smithing skill over Elder Scrolls Explore.
Elder Scrolls Online. Events Characters Factions Locations Concepts. Explore Wikis Community Central. Register Don't have an account? I don't see you anything in particular. Getting the shrouded armour and 60 smithibg itself takes a whole gameplay. And do note, I only used commands to see if my theory is true or not.
The picture I posted is almost completely vanilla except SkyUI. Console commands might affect things, but isn't it strange how both the Thief's armour piece and Ancient shrouded piece were both fetched using commands, but the ancient shrouded armour piece is the only one refusing to be upgraded? To answer your question.
Well, you need to play without using the console at all and without mods. Doing that and be able to reproduce the issue is what's required to call it a bug, so if that has be done then the USKP team will fix it if it's possible of course.
In my vanilla playthrough making saves, I am on my way there, smithing is at level 58, and I have received the black hand message so will soon be doing quests to eventually get the armour I know its a case of one quest has to be done before another is triggered, a bonus quest must be earned and the secret location will not unlock without the correct quest being started.. Dark Brotherhood questline is a favourite of mine. Will get there and test the issue myself aswell.
The Dark Brotherhood, you say? I would say it's more like the Testing Brotherhood. I wish you luck on your journey. I wouldn't have any other means of testing differently myself. Well the good news is the armour improves fine with an all Vanilla setup no mods, no loose mesh replacers. The following spoiler shows I can improve the armour without any skills being legendary in Skyrim SE - But I need clarification on how you make a skill legendary I dont think I have ever done that, I have made items improvements to Legendary before, but the skill level Legendary..
Is that where the level of the skill goes back down to 15 and you have to build it up again, but this time around its uncapped? After getting a skill to , you get the option to make it legendary reset it it'll return all of the skill points spent and reset the skill to Comment: Hmmmm interesting Maybe I'll grind out another char just to see if it's just my game.
Because I made a brand new, fresh out of Helgen, character as well without any mods installed. Though I did use console commands for the items and perk hoping it won't affect anything major. Ok good, so now I will take something like Blocking skill up to level , make it Legendary, then I will take the armour back to a workbench and see if I can still improve it.
So get it up to the required level for the armor then try to improve it in the workbench. Should you not being able to improve the armor despite for the Smithing skill being Legendary then it is a bug.
No, just any skill. My reason for this is, I read in some other posts, that some people having legendaried their smithing skill no longer could improve the ancient shrouded armour. This would be an expected result if the skill is reset via the Legendary feature. The perks needed to do the work on the armor will have been removed.
So as per my test post , if I :. Keep my Smithing skill exactly as it is now , and go back to a save prior to improving the armour so that it has not been improved yet.
Because that is what the OP says, no matter what skill you make Legendary, they all affect your smithing ability to improve this particular armour afterwards.. Which is just wrong really, and what I am trying to prove with my vanilla play through that the OP has indeed found a bug, because making any other skill Legendary should not affect your smithing of this armour.
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